โ† Apps

Toucher

A first-person fencing game with generated tower floors, duels, exploration, and progression.

Toucher is a first-person fencing game built in Godot. The current single-player mode follows a descent through generated tower floors, with room duels, bosses, exploration, and progression.

Combat distinguishes different levels of attack commitment. The surrounding systems include player and enemy bodies, floor generation, crystals, and in-world progression. Development tools provide separate spaces for inspecting rooms, floors, and character rigs.

The longer-term direction is a cooperative descent through inhabited environments. That direction is separate from the current single-player scope. The tower layout and progression systems are still changing, including how environments connect and how character development works.